Design Challenge 30: Outdoor Learning Spaces

Students have limited opportunities to learn outdoors. For example, one school representative reported four picnic tables for 1,250 students. So when these students might have times during the day to enjoy the benefits obtained from learning outside, there were few places to sit or study or enjoy a conversation. While picnic tables have typically been used as outdoor furniture, they are not the most
flexible or comfortable form of seating. Also, they are not necessary ergonomically sound or easily moved! Over time, schools would like to increase outdoor learning opportunities by creating learning spaces that support learning, healthy lifestyles, and fitness.

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21st century learning, ergonomic design, ergonomics, aesthetics, functionality, adst, arts education, english language arts, physical and health education

Design Challenge 29: Outdoor Classroom

What is an outdoor classroom? It is a gathering place for teachers and students to integrate nature into learning within the school grounds. It brings learning to life by situating formal learning within a school’s natural environment and giving students the opportunity to get outside and experience nature.

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21st century learning, ergonomic design, ergonomics, aesthetics, functionality, adst, arts education, english language arts, physical and health education

Design Challenge 15: Classroom Furniture

The classroom furniture may help or hinder collaborative learning. The ability to move furniture easily, quickly, and safety is important in classrooms wanting to create and support collaborative learning. When students are using digital technologies such as tablets or laptops, they need to be able to move around, connect to electricity, work in ever-changing groups, and use a variety of materials and resources. Also, recent studies suggest that sitting is the new smoking. From Smith Systems website: “movement can contribute to … concentration and is considered beneficial to
physical health”.

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21st century learning, ergonomic design, ergonomics, aesthetics, functionality, adst, arts education, physical and health education