Automata are whimsical and wonderful machines that combine art, play, humour, science and engineering. They have a long history that appears to transcend geography and culture.
Design Challenge 10: Geometrigraph and Polygraph Templates – Designing with Geometry
The geometrigraph and polygraph were manufactured in the late 1800s. Using just these two devices, you can create curved, parallel or perpendicular lines as well as circles, angles and a range of polygons from 3-sided to 20-sided.
Design Challenge 9: Hand Shadows – Seeing is Believing
Some people believe that the art of hand shadowing has existed since about 850 AD. Hand shadows have provided entertainment and education since there was a controllable light source and blank wall onto which to project the shadow.
Design Challenge 8: Chindogu – Designing Purely for the Joy of Design
We often think of design as the creation of plan or object for a specific function. We use a design process to move our thinking from initial ideas to conceptual sketches. From the sketches, we can then create working prototypes that we can test and evaluate. When we use design thinking, we engage in human centred design, focusing our design on how the end user might use our prototype to address a real problem.
Design Challenge 1: Designing a Healthy Lunch Experience
Everyone knows that packing our own lunch on a regular basis saves money and gets us to eat healthier. But like other healthy things (e.g. exercise, personal wellness, time management, etc.), we often lose our way and forget to make the time it takes to do what is best for us.
